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 Grunt/elite error

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Anex
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PostSubject: Grunt/elite error   Wed May 07, 2008 3:29 pm

ERROR in
action number 1
of Alarm Event for alarm 1
for object objGrunt2Torso:

Error in code at line 4:

if status=2

at position 5: Unknown variable status


ERROR in
action number 1
of Alarm Event for alarm 1
for object objEliteTorso:

Error in code at line 7:

if status=2

at position 5: Unknown variable status


ERROR in
action number 1
of Alarm Event for alarm 1
for object objGrunt2Torso:

Error in code at line 4:

if status=2

at position 5: Unknown variable status


ERROR in
action number 1
of Alarm Event for alarm 1
for object objGrunt2Torso:

Error in code at line 4:

if status=2

at position 5: Unknown variable status
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t2vanden
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Age : 24

PostSubject: Re: Grunt/elite error   Wed May 07, 2008 4:40 pm

Thank you.
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Anex
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PostSubject: Re: Grunt/elite error   Wed May 07, 2008 6:16 pm

no prob
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hotshotscott
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PostSubject: Re: Grunt/elite error   Thu May 08, 2008 4:40 am

I am redoing all enemies AI for the next versions. No errors will exists.
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azndude

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PostSubject: Re: Grunt/elite error   Fri May 09, 2008 5:24 pm

You should fix it now and release like a mini update. I cant play a lot of the maps i spent time on because of the stupid error that pops up when i play a map. I also sometimes get errors on jackals too.
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hotshotscott
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PostSubject: Re: Grunt/elite error   Fri May 09, 2008 6:06 pm

Quote :
I also sometimes get errors on jackals too.
That's because a jackal is a type of enemy, and all enemies use the same scripts for finding targets ect It may take some time to redo the enemies, because that's a pretty big job. And im not going to rush it just so i can put out a better version. Im going to take my time with it, get them right, and then release. You'll just have to hack it out for now. When i make levels, i don't even add enemies, i just add explosives, weapons, weather and scenary objects..

Scoty
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